About the Game 

You play as Abby, a spark of light moving through a world full of rhythmic, shifting hazards. With only one axis to navigate, it’s all about timing your moves to avoid appearing, moving, and expanding dangers.

At its core, the game is simple, but it tells a story about finding harmony in chaos and learning to move forward—even when the world feels like it’s working against you. Can you help Abby find her rhythm and make it to the end?

Developer’s Note 

This game was made solo during a 48-hour game jam after my team and I couldn’t agree on what kind of game to make. I wanted to try something different—a twist on a 2D platformer, but in just 1 dimension. In hindsight, I might have approached the "platformer" mechanics differently, but this is what came out of that idea.

I took inspiration from Thomas Was Alone, aiming to create a minimalist experience with a story that adds depth to simple mechanics. To bring the narrator to life, I used an AI voice from ElevenLabs, adding a personal touch to Abby’s journey.

I don’t plan to make any further updates to the game—it’s a snapshot of what I created during the game jam.

Published 2 days ago
StatusReleased
PlatformsHTML5
Authorgerald
GenreRhythm, Platformer
Made withUnity
TagsMinimalist
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

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